Through my work I have engaged in the use of digital technology to create
visual art concepts in response to my research and experimentation. I
have focused on the use of objects found in my domestic space. I’ve
investigated their natural decomposition and used my findings to create
Meaning and context
Through the use of digital technology I’ve developed a method for
creating my work. From finding objects I proceed onto digitalising them,
manipulating the pixels and reproducing the objects into to pieces of
digital artwork. The creation process has been challenged through the
use of objects we discard and ignore in our immediate domestic surroundings.
The final pieces of work are created from house dust containing hair.
House dust is the natural decomposition of the things in our homes as
well as containing large amounts of human hair and skin remains. The origins
of the objects are our valued possessions and our skin and hair, which
in their original states are perceived as having value as traits of beauty.
Once decomposed the remains become something we regard as ugly. Organisms
living within the matter are hazardous to our health. It has become something
that repulses us and we discard it from our domestic space.
As a designer I want to investigate and be aware of the realities of my
surroundings and the potentials that particles may hold as materials for
the creation of design. Through the method I’ve used I have re-presented
these particles in a new form that holds aesthetics and beauty as they
once did in their original state.
The final shapes are near to abstract and not constructed in any deliberate
recognisable form or shape so as not to paralyse the viewer’s mind
and imagination and taking away his or her perception of what they see.
My research initiated with looking at digital artists such as Joshua Davies,
Yugo Nakamura and Daniel Brown (designer of the year 2004). Their work
consists of digital art presented through the web medium. It influenced
me a great deal in understanding how important it is to “play your
way” through the technological tools in order to create the final
art concept. I also researched the work and work methods of computer artist
John Maeda. As my experimental work developed into more abstract visual
concepts I looked at the paintings and theories of Mark Rothko to understand
and appreciate the abstract use of shapes, colours, and contrasts in order
to project emotions. My research also lead me to look at artists working
within the fields of photography and even lighting design (Paul Cocksedge),
as well as studying texts such as Death of the Author by Roland Barthes
and relevant articles.
Form of Matter’ Parts 1, 2, 3, 4
by Terje Svinning
material used consists of matter that is in itself undifferentiated and
formless. The matter consists of the particles gathered as dust after
the natural decomposition of the domestic space and the human bodies existing
within it. Once discarded it has lost all value, aesthetics and beauty.
Taking the matter through a developed symphonic process, it is subjected
to change and developments, thus giving it a more ambiguous form to become
substance. It has regained aesthetical value as it once had in its original
sales, commissions and to send comments to the artist.